“PS4” and “Xbox Next” at This Years E3…Que the Sewing Circle

6 01 2012

Let the rumors and speculations continue to fly about the announcements of this years E3 (2012).  One such rumor is the buzz around Sony and Microsoft’s new consoles.  The largest of these comes from a report from the website MCV:

“Microsoft has long been rumored to detail its next-gen plans at E3 2012, and MCV’s third-party publishing sources claim the firm had signaled to partners this will happen,” the report claims.

And of course MCV couldn’t leave Sony out stating, “Execs at the PlayStation firm have made it clear to third-parties that they will not be left behind this time.”

I don’t know if I’ll be able to keep up with all of the rumors that will be bombarding the interwebs before E3.  But I am planning on taking every rumor with a grain of salt.  The internet just ends up being one huge sewing circle except with Hollywood suspense and explosions.

Burke





Battlefield 3 or Modern Warfare 3? The Debate.

25 11 2011

 

 

 

 

Battlefield 3 or Call of Duty: Modern Warfare 3? 

For at least a year this will be the debate fanboys of every console will be yelling obscenities over defending their sacred title.  But I question, why does one have to be better than the other?  When friends ask me which one I play, I reply with “both”.  I own and play both on a regular basis.  I actually prefer Battlefield 3 because I enjoy large maps and vehicles.  I’ll drive the shit out of a tank and destroy everything, that’s what I like.  But I also like to hop onto MW3 and just mindlessly run and gun sometimes.  But what if you don’t have the luxury of owning both?  What about the gamer on a budget?  Well my friends, you’re in luck because I’m going to break down each games defining qualities to help with your decision before you hop on Santa’s lap and ask for one or the other this holiday season.  This guide is going to be incredibly simple and easy to follow, it’s based on what your likes and dislikes are.  Enjoy.

Battlefield 3

  • The single player runs approximately 8 hours and is based on a marine and his squad, different vehicles, and the majority of combat taking place in the dusty streets of Iran.

Multiplayer

  • Very large maps.
  • Popular game modes include: Team Deathmatch, Rush, and Conquest.  Hardcore modes are also available.
  • The rank cap is 45 with numerous guns to unlock.
  • 4 basic classes to choose from: Assault, Recon, Engineer and Support.
  • Each weapon has 10 attachments, and other weapons can only be unlocked successfully by beating the co-op missions.
  • Multiplayer is very squad based, requiring teamwork to be successful. 
  • Vehicles are in most modes (not in Team Deathmatch).  Tanks, choppers, Hum-V’s, jets, etc.
  • Co-op missions are available, experience transfers over to multiplayer, and it gives you an opportunity to practice flying…since it’s not easy.

I enjoyed BF3’s single player more than MW3, but I rarely play BF3 multiplayer alone since it’s so squad intensive.  The ranking system is very in depth and takes lots of play time to promote.  Each class levels up on it’s own, requiring you to spend individual time with each.  BF3 is a huge title that definitely gets you your moneys worth.   

Call of Duty: Modern Warfare 3

  • The single player lasts a meager 5 1/2 hours and is filled with Michael Baysplosions and cinematic thrill rides.  The mediocre story holds back this titles full potential, but it’s still a positive and fun experience. 

Multiplayer

  • Small tight maps with plenty of bottle necks.
  • Popular modes include: Team Deathmatch, Domination, Capture the Flag, Search and Destroy, Sabotage, and the fresh and new Kill Confirmed mode.
  • Level cap is 80 with 10 further prestige levels.
  • You can customize 5 loadouts with any weapon you would like.  Each weapon used unlocks special attachments and specializations.  Strike packages with each loadout are completely customizable and can be used to assist your teammates or make you look like a god.  You choose.
  • Multiplayer is very fast paced and requires quick twitch reflexes.  “Spray and pray” is also optional and proves to be successful quite often.
  • MW3 has other multiplayer options including Spec-ops and Survival modes.
  • The $50 Call of Duty: Elite service allows you to check stats and get multiplayer maps on a monthly basis.  (saving you about $15 a year)

MW3 is meant for those looking for instant gratification reinforced with nonstop action.  I play MW3 a majority of the time alone.  Games don’t require a lot of teamwork, and you can be very successful alone in many of the game’s modes.  MW3 keeps you reaching for that next level, or that one attachment you need for your favorite weapon.  Sledgehammer Games didn’t wander too far from the MW2 model, proving if it’s not broken, don’t fix it.  MW3 does still have hacker problems, USB memory hacks and exploited connection issues are still a factor so tread lightly.

When you tell Santa which one you want, be sure to tell him Nerd Farm helped you choose.  We’re actually tying to not get coal this year…

nerdfarm  

  





FPS WAR SHOOTER 2012

8 11 2011

Now before you get all uppity reading the header, don’t take it the wrong way. I LIKE the Modern Warfare franchise. I like the leveling up, I like the myriad of multiplayer modes, and the piles and piles of weapons and upgrades they throw at you. But to be quite truthful, this “MOST ANTICIPATED GAME OF THE CENTURY” title does for the first person shooter genre what Madden does for football.

Lets look at the pro’s: Solid game play, quick and rewarding level system, most of the time you will be matched with players of the same skill level (MOST of the time) and all in all this installment doesn’t, to me, let anything feel too over powered. They have taken the kill streaks and put them in to two separate categories so that no one player can have TOO much firepower. The perks have been reworked and altered slightly so you shouldn’t be seeing a “god-mode” set up any time real soon. One gripe I have though is the Support kill streak package, which allows a player to obtain extra perks instead of weapons for his or her kill streak rewards, and I think this alone will lead to many god mode combos and rage quits (a small few probably by yours truly). But over all the MW Team took a winning formula, played it safe and had another major success.

One new game mode is “Kill Confirmed” which is a team deathmatch variant which not only requires kills to win the game but promotes Non-Camper style gameplay in that it requires players to pick up gold dog tags dropped by their kills and “deny” kills by picking up red dog tags dropped by teammates. This mode is my particular favorite especially in hardcore mode, although I notice my teammates seem to be either nowhere to be found while I am being shot or looking the opposite direction until I’m dead. Oh well, you win some, you lose some.

If you are looking for tried and true “if its not broke don’t fix it” game play, modes you know were good and are good again, I recommend Modern Warfare 3.  You can’t go wrong with a good thing.

Srsbizniz





Uncharted 3 Does Great Things with the Hand it’s Dealt

7 11 2011

Uncharted 3: Drake’s Deception Review

With two previous stellar titles Naughty Dog was tasked to finish yet another great Uncharted title.  Easily one of the more anticipated titles of the year, Uncharted 3: Drake’s Deception meets all expectations.  I’ll cut to the chase and admit right now this game scores an “A”, but it isn’t perfect.  It just does some things well, and a lot of things right.  The “Uncharted” series has always been known for great stories, strong action, and beautiful graphics.  So, combine the last two “Uncharted”s, then add improvements to everything, bake them at 350 and voila, Uncharted 3.

I really could have just began this review with, “my Fiance wants to actually watch me play Uncharted 3 and is bummed when she misses parts of the story”, so you know it has to be good.  That’s “Uncharted’s” strong point.  Beyond  the insane graphics, which I swear are the best I’ve seen in any game to date, the story continues to be interesting and never stagnant.  Who’s writing this stuff?  The main story is exciting, but the small interactions and side conversations between each character are both thought provoking and intriguing.  *SPOILERS* Chloe and Sully fist bump, Sully and Drake holding hands, and Drake saying “sorry” to Elana after lightly touching her wedding ring were so emotionally touching to me.  Those little things, such attention to the smallest detail is what makes Uncharted 3 such a great title.  It makes me feel the care and compassion that the Naughty Dog team puts into this series.

Let’s put stellar graphics and an amazing story aside, how are the games mechanics?  The mechanics are solid, “Uncharted” continues to pull you through each chapter by gently leading you in the right direction, and sends in a heavy dose of enemies to face throughout each one.  I found myself doing something more in Uncharted 3 than it’s predecessors, hand to hand combat.  For some strange reason the enemy AI in Uncharted 3 is either unintelligent, or crazy, because they all want to run up to you and box.  In many fire fights I was pulled out of cover to battle two goons who literally ran up to me for a punch in the face.  And the hand to hand combat isn’t “Uncharted’s” strong point, previously finishing the incredibly smooth combat system of Batman: Arkham City left “Uncharted” looking smooth, but feeling clunky and slow.  The stealth could use some work also, Drake is apparently bright and noisy because I couldn’t sneak past more than a few enemies at a time. It’s fine, just don’t expect to be Solid Snake.  All of those mechanics together work, I enjoyed using every weapon, and the combat although being clunky, still functioned properly with no hangups.

Uncharted 3: Drake’s Deception is an emotional thrill ride.  It’s the movie you wish they would make.  History, murder, narrow escapes, mystery, villains, and endless action make it very difficult to put the controller down.  Naughty Dog has created an incredible title that is emotionally genuine.  I don’t think I’ve ever felt so deeply connected to any characters in any other game.  Seeing how Nathan and Sully began made their friendship even that much more special to me, and then Naughty Dog had to go tug at my heart strings with the relationship between Elena and Nathan.  I was always at the edge of my seat, and for that, Uncharted 3: Drake’s Deception, I applaud you.

“Responsibility is doing great things with the hand you’re dealt.” –  Victor “Sully” Sullivan (I think that’s how it went)

Uncharted 3: Drake’s Deception scores an A.





Lollipop Chainsaw Teaser…teases…

31 10 2011

Right on time for Halloween Warner Bros. released another trailer for its arcade style zombie slash’em up Lollipop Chainsaw.  Lollipop Chainsaw flew well under my radar at PAX, so I unwisely missed an opportunity to get my hands on this, what looks to be, exciting new title.  Enjoy the grindhouse-esque trailer and try not to drool too much until it’s release date sometime in 2012.  Eyeballs enjoy.

nerdfarm

 





New MW3 Weapons You’ll Love to Hate

30 10 2011

Watching the new Modern Warfare 3 Weapon Progression trailer got me both pumped for it’s upcoming release, but also brought me back down to why I hated Modern Warfare 2 the majority of the time.  Overpowered blasters.  Guns that when you pull that trigger, you just hold it down and let it do the rest of the work for you.  In the trailer you’ll notice lots of hip firing kills that aren’t on target, and also a lot of ankle slaying.  They bring in the Weapon Proficiencies, which are nothing new, allowing you to reduce kick (that’s almost already non existent) and also melee faster.  Did they not learn from the Lightweight/Marathon/quick blade bs?  And now they’re introducing 3 weapons that I know people are just going to be crying over in the lobbies.  The PP90M1, Bouncing Betty, and the XM25 Grenade Launcher.  PP90M1 looked like it had no kick at all, apparently claymores arent annoying enough so they wanted to throw in Bouncing Betties, and now they added a Grenade Launcher with crosshairs…I know I’m ranting about all this shit, but I’m really looking forward to this game, and all of these new weapons that I know are going to kill my gaming experience, hurt me a little inside.  Well Infinity Ward, looks like I’m ditching the honorable path, and I’m diving face first into the Pro Tube, XM25, Bouncing Betty fan club.  See all you suckers on the other side of my overpowered grenades.





The Legend of Batman: Arkham City

29 10 2011

Why Batman: Arkham City is destined to be a classic.  The reason for this statement dates back all the way to the 8-bit Nintendo’s Legend of Zelda.  The similarities of what made these two titles great are almost uncanny.  It has nothing to do with cutting edge graphics or ground breaking mechanics.  Legend of Zelda was a top down RPG and Batman, powered by the Unreal engine, has a very familiar style of play that most “gamers” are accustomed to.  What Zelda did, and Batman is doing now, is giving gamers something to talk about again. 

 I remember playing Legend of Zelda as a kid, finding out a secret, then losing sleep on the anticipation of telling my classmates about my adventures.  I’d run to class and everyone who had Zelda would talk about where they were in the story, what they had found, and give away secrets that they discovered.  “Did you know you could light that bush on fire with the candle?”, “Blow up this boulder with the bomb.” and “Make sure you only move that grave!”.  All of those and many more stand steadfast in my mind, and without the internet everyone was dependant on this word of mouth or the few publications that were then on the market.  So that’s where Batman: Arkham City comes in, since Zelda I have never had a game that invoked so much conversation with other people.  Batman is so engrossing, searching the internet for many of the puzzles can be time consuming and tedious.  But I also don’t want to search the interwebs, I want to talk to other people, tell them what I’ve accomplished, and listen to things that they’ve also done themselves.  Statements like,”Where did you find Deadshot’s second victim?”, “How did you solve that Riddler puzzle?”, and “You can find Batmans gadget in the steel mill.” bring me back to my school age days, talking about games I love.  And the funny thing is, people actually want to interact and listen because they’re having these same fun experiences.  Batman: Arkham City has pulled from a successful formula that’s survived for 24 years.  A large world to explore, people to save, gadgets to use, bosses to battle, and numerous problems to solve is a proven recipe for success.  It’s for those reason’s that Batman: Arkham City, like the Legend of Zelda, will go down as a gaming staple, and has proven itself an instant classic.

nerdfarm