I thought this day would never come. I’ve wanted Gotham City Impostors since the first time I laid hands on it at PAX ’11, and it arrives stronger and better than ever.
Gotham City Impostors is a downloadable first person shooter arcade title brought to you from WB and Monolith. GCI puts you in the position of wannabe Batmen and Jokers who aren’t afraid to use any means necessary to inflict pain and trauma to their enemies. As serious as all that sounds, every character is a goof and the game has a very joke oriented feeling. But underneath it’s cartoonish exterior is a serious FPS title.
Gotham City Impostors has 3 multiplayer modes, 1 challenge and 1 tutorial mode. The 3 multiplayer modes include Fumigation, Psyche Warfare, and the standard Team Deathmatch. Fumigation is a conquest/domination type mode where each team tries to capture and hold 3 points in attempt to poison the other team with toxic gas. Classy right? In Psyche Warfare you attempt to connect a centrally located battery to your bases “demotivational loudspeakers”. The demotivational infomercial music bores into the opposing teams psyche forcing them into a slap happy frenzy. Be on your toes though, slapping can still kill. If you’re tired of the same old grind, “Challenge” maps are available for you to improve or test your skills with gold/silver/and bronze rewards.
A huge successful portion to Gotham City Impostors, besides the obvious creative concept, is your characters “Secret Identity.” This is where GCI far surpasses Call of Duty: Modern Warfare 3 and has it heading into the same arena as Team Fortress 2. Loadouts, costumes, calling cards, and gangs are all customizable. Each loadout includes weapons, support items, gadgets, fun facts, psyche profiles, and a body type that leads to almost endless possibilities and a deeply engrossing experience. I’m a chick when it comes to customizing my characters, so I’m in hog heaven with each piece I can change on my impostors costume. If customization isn’t your thing and you’re only content knowing you’ve slayed everything in sight, GCI lets you check your progression to stardom with record tracking, feats of prowess, stamps of excellence, achievements and the all important leaderboards.
Gotham City Impostors isn’t all unicorns and rainbows, it does have some chinks in it’s bedazzled armor. Matchmaking and joining a match with your party are still having issues even after the beta. And unless your actually in a party you MUST listen to everyone speak because there is no mute player. Seriously, no player mute. It’s like having all the losers of American Idol in your ear and having to endure their train wreck performance. Funny as that may sound, it’s not an enjoyable experience after about 10 minutes. But all is not lost true believers, WB and Monolith have already detailed a piece of DLC that’s dropping sometime next month that includes a new map, weapons, a support item, costume choices, and a fun fact. There will also be patch fixes for joining in-progress matches and the all important ability to mute players.
Gotham City Impostors is a fresh take on the first person shooter genre while still managing to stay true to it’s roots. It’s a solid, fun, comedic title that deserves a lot of attention. With a $15 price tag, 1,ooo character levels, and 106 downloadable cosmetic items with more scheduled to drop next month, GCI promises to make sure you never have to leave your house again. Unless it’s to fight make believe crime in game. Don’t try vigilante justice in a cape in real life, this isn’t Kick Ass, so behave yourself.
Gotham City Impostors scores an A.
Burke
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